How to use Flash stroke and Tools panel
You can specify the stroke and fill color of graphic objects and shapes using either the Stroke Color and Fill Color controls in the Tools panel, or the Stroke Color and Fill Color controls in the Property inspector.
The Stroke Color and Fill Color section of the Tools panel contains controls for activating the Stroke Color and Fill Color boxes, which in turn determine whether the strokes or fills of selected objects are affected by color choices. Also, the Colors section has controls for quickly resetting colors to the default, setting the stroke and fill color settings to None, and swapping fill and stroke colors.
In addition to letting you select a stroke and fill color for a graphic object or shape, the Property inspector provides controls for specifying the stroke width and style.
To use these controls to change the painting attributes of existing objects, first select the objects on the Stage.
Tools panel
The Tools panel Stroke Color and Fill Color controls set the painting attributes of new objects you create with the drawing and painting tools. To use these controls to change the painting attributes of existing objects, first select the objects on the Stage.
- Click the Stroke or Fill Color control, and select a color swatch.
- Click the System Color Picker button in the pop-up window, and select a color.
- Type a color’s hexadecimal value in the box.
- To return to the default color settings (white fill and black stroke), click the Black And White button in the Tools panel.
- To remove any stroke or fill, click the No Color button.
Note: The No Color button appears only when you are creating an oval or rectangle. You can create an object without a stroke or fill, but you cannot use the No Color button with an existing object. Instead, select the existing stroke or fill and delete it.
- To Swap colors between the fill and the stroke, click the Swap Colors button in the Tools panel.
How to fill color with Property inspector
- Select a closed object or objects on the Stage.
- Select Window > Properties.
- To select a color, click the Fill Color control and do one of the following:
- Select a color swatch from the palette.
- Type a color’s hexadecimal value in the box.
Change color, style, and weight with Property inspector
To change the stroke color, style, and weight for a selected object, use the Stroke Color control in the Property inspector. For stroke style, choose from styles that are preloaded with Flash, or create a custom style. To select a solid color fill, use the Fill Color control in the Property inspector.
- Select an object or objects on the Stage (for symbols, first double-click to enter symbol‑editing mode).
- Select Window > Properties.
- To select a stroke style, click the Style menu and select an option. To create a custom style, click Custom in the Property inspector, select options in the Stroke Style dialog box, and click OK.
Note: Selecting a stroke style other than Solid can increase file size.
- To select a stroke weight, set the Stroke slider or enter a value in the text box.
- To enable stroke hinting, select the Stroke Hinting check box. Stroke hinting adjusts line and curve anchors on full pixels, preventing blurry vertical or horizontal lines.
- To set the style for a path end, select a Cap option:
- None
- Is flush with the path’s end.
- Round
- Adds a round cap that extends beyond the path end by half the stroke width.
- Square
- Adds a square cap that extends beyond the path by half the stroke width.
- (Optional) If you are drawing lines using the Pencil or Brush tools with the drawing mode set to Smooth, use the Smoothing slider to specify the degree to which Flash smooths the lines you draw.By default, the Smoothing value is set to 50, but you can specify a value from 0 to 100. The greater the smoothing value, the smoother the resulting line.
Note: When the drawing mode is set to Straighten or Ink, the Smoothing slider is disabled.
- To define how two path segments meet, select a Join option. To change the corners in an open or closed path, select a path and select another join option.
- To avoid beveling a Miter join, enter a Miter limit.Line lengths exceeding this value are squared instead of pointed. For example, a Miter limit of 2 for a 3-point stroke means that when the length of the point is twice the stroke weight, Flash removes the limit point.
Change the strokes of multiple lines and shapes
To change the stroke color, width, and style of one or more lines or shape outlines, use the Ink Bottle tool. You can apply only solid colors, not gradients or bitmaps, to lines or shape outlines.
Using the Ink Bottle tool, rather than selecting individual lines, makes it easier to change the stroke attributes of multiple objects at one time.
- Select the Ink Bottle tool from the Tools panel.
- Select a stroke color.
- Select a stroke style and stroke width from the Property inspector.
- To apply the stroke modifications, click an object on the Stage.
How tu Use Copy strokes and fills
Use the Eyedropper tool to copy fill and stroke attributes from one object and immediately apply them to another object. The Eyedropper tool also lets you sample the image in a bitmap to use as a fill.
- To apply the attributes of a stroke or filled area to another stroke or filled area, select the Eyedropper tool and click the stroke or filled area whose attributes you want to apply.When you click a stroke, the tool automatically changes to the Ink Bottle tool. When you click a filled area, the tool automatically changes to the Paint Bucket tool with the Lock Fill modifier turned on.
- Click another stroke or filled area to apply the new attributes.


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